Zariel is one of the available characters in the game Brawlhalla. This high, powerful being wields a pair of Gauntlets and a Bow, and has 7 points of Armor and Strength as their best stats. Dexterity and Speed are set at the low amount of 4.
Zariel is the only canonically genderless Legend in Brawlhalla.
Lore[edit | edit source]
The Celestial[edit | edit source]
- "A Seraphim warrior in the Host of Paladium is a pure, perfect weapon of holy justice. Zariel will not be tamed by Odin's rabble."
- – Tauriel, Gatekeeper of Elysium
- "Mortal or angel, male or female - I am above such primitive distinctions. However, this quiz will tell me what kind of bread I am. Rye, I'm hoping."
- – Zariel, hanging out with Ada and learning about 'the internet'
As the story goes...[edit | edit source]
Zariel is on a mission from God, specifically the god of Paladium, the warrior deity of Holy Justice who abides in blessed Elysium. In Elysium too, Zariel resided, a saintly warrior in Paladium's perfect celestial army that stands to fight the demon hordes that will one day be released from Gehenna.
Ages ago, Elysium was visited by the leader of another pantheon - Odin the All-Father. The Viking God was impressed by the Paladium's mighty host - and jealous. Returning to Asgard, Odin sent out his valkyries to raise his own army for the end-times. Naturally, Paladium scoffed - no boring viking horde could ever match his most excellent and holy host.
But recently, Paladium has heard rumors that the valkyries' rivalry to bring back the best warriors borne fruit. And he's heard whispers that through the chaos and nonsense of the Grand Tournament of Valhalla, Odin's ragtag army of the afterlife has formed itself into a formidable force. Paladium has sent Zariel to investigate.
In Valhalla, Zariel entered the tournament to take the measure of this motley crew. However, the battles of the Grand Tournament hold an allure for any warrior, and Zariel's emotionless participation is starting to give way to fun.
Signature Moves[edit | edit source]
Bow[edit | edit source]
Down Sig: Zariel's Dsig will make them leap upwards and shoot arrows where they were before the jump. This launches enemies down, but most of the time they just ricochet on the ground, relaunching them up.
Neutral Sig: Their Nsig creates a circle of golden god-like power with one of their arrows just a bit above their head and forward. If that hits, Zariel will then shoot another batch of three arrows at the enemy, launching them back.
Side Sig: This Ssig is a fast leap forward from Zariel which covers a great distance and grabs anyone it finds. If it hits, Zariel will proceed to fire another bunch of three arrows at the opponents it hits.
Gauntlets[edit | edit source]
Down Sig: This Dsig has a short range and hits enemies that are in the same position as Zariel. It opens up Zariel's wings and grabs enemies, that are then thrown upwards.
Neutral Sig: Their Nsig launches Zariel diagonally, trying to grab enemies in range. If an enemy is grabbed, then Zariel creates a golden-circular platform and throws the enemy with force onto it. This launches enemies at angle of 45 degrees.
Side Sig: Zariel's Gauntlet Ssig creates a golden ring of power, like a disc, which, when connected to an enemy, will make Zariel finish with a punch, launching them back.